@startuml
sprite $ellipsis_h [48x48/16] {
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000000024410000000000024300000000000034300000000
000004CFFFFB200000005DFFFFA100000007EFFFF8000000
00006FFFFFFFF3000008FFFFFFFE200000AFFFFFFFD10000
0003FFFFFFFFFE10005FFFFFFFFFD00007FFFFFFFFFB0000
000BFFFFFFFFFF8000DFFFFFFFFFF5000FFFFFFFFFFF3000
000FFFFFFFFFFFD002FFFFFFFFFFFA005FFFFFFFFFFF8000
002FFFFFFFFFFFF004FFFFFFFFFFFC006FFFFFFFFFFFA000
001FFFFFFFFFFFE003FFFFFFFFFFFC006FFFFFFFFFFF9000
000DFFFFFFFFFFB000FFFFFFFFFFF8002FFFFFFFFFFF6000
0007FFFFFFFFFF4000AFFFFFFFFFF2000CFFFFFFFFFE1000
0000CFFFFFFFFA00001EFFFFFFFF800003FFFFFFFFF50000
00001CFFFFFF90000002DFFFFFF80000003EFFFFFF600000
0000004ACC930000000005ACC820000000006BCB81000000
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}


!define FA5_ELLIPSIS_H(_alias) ENTITY(rectangle,black,ellipsis_h,_alias,FA5 ELLIPSIS_H)
!define FA5_ELLIPSIS_H(_alias, _label) ENTITY(rectangle,black,ellipsis_h,_label, _alias,FA5 ELLIPSIS_H)
!define FA5_ELLIPSIS_H(_alias, _label, _shape) ENTITY(_shape,black,ellipsis_h,_label, _alias,FA5 ELLIPSIS_H)
!define FA5_ELLIPSIS_H(_alias, _label, _shape, _color) ENTITY(_shape,_color,ellipsis_h,_label, _alias,FA5 ELLIPSIS_H)
skinparam folderBackgroundColor<<FA5 ELLIPSIS_H>> White
@enduml